Are you looking to unlock all the weapon blueprint in Ghost Recon Breakpoint? Look no further! In this comprehensive guide, we will provide you with detailed information on the locations of all weapon blueprints in the game, as well as tips on how to find them.
Table of Contents
- Introduction
- Weapon Blueprint Locations
- Assault Rifles
- Sniper Rifles
- Submachine Guns
- Pistols
- Shotguns
- DMR
- LMG
Introduction
Ghost Recon Breakpoint is a military shooter game developed by Ubisoft. In the game, players take on the role of a Ghost, a member of an elite special operations unit, as they fight to survive against a group of rogue Ghosts on the fictional island of Auroa. One of the key features of the game is the ability to customize your weapons with various attachments and upgrades, known as blueprints.
There are a total of 50 weapon blueprints in the game, spread across the various weapon categories. In this guide, we will provide you with the locations of all weapon blueprints, organized by weapon category.
Ghost Recon Breakpoint | Weapon Blueprint Locations
Assault Rifles
- SC-20k: Mount Hodgson – Bald Peak Mine
- M4A1: Channels – Behemoth Defence Area
- Aug: Smuggler Coves – Auroa Materials Depot
- 805 Bren: Sinking Country – Camp Tiger
- VHSD2: Fen Bog – Whetstone Farm
- 416: Seal Islands – Shark Base
- AK47: Fen Bog – Behemoth Defence Area
- AK12: Cape North – Skell Foundations Campus
- MK17: Windy Islands – Garbage Dump
- AK74: Good Hope Mountain – Auroa Survival Shelter
- A2: Driftwood Islets -Camp Kodiak
- Silver Stake Tactical: Sinking Country – Cold War Airfield
- G36C: Whalers Bay – Air Chassis Factory
- TAVOR: Wild Coast – Engine R&D Centre
Sniper Rifles
- HTI: Driftwood Islets – Behemoth Defence Area
- Tac 50: Smuggler Coves – Maunga Nui Port
- M82: Restricted Area 01 – Assembly Hall Omega 01
- L115A3: Channels – Auroa Power Plant
- Scorpio: Sinking Country – Behemoth Defence Area
- Recon A1: Egg Island – Madman Hill
Submachine Guns
- Vector: Cape North – Behemoth Defence Area
- Scorpion EVO3: Windy Islands – Auroa Recycling Factory
- P90: Good Hope Mountain – Behemoth Defence Area
- Bullpup PDR: Driftwood Islets – Driftwood Islets Testing Zone
- MP5: Liberty – Maunga Nui Eco Park
- MP7: New Argyle – Outpost Black Tiger
- SN9mm: Infinity – Infinity Transportation Hub
- UMP: Fen Bog – Longford Farm
Pistols
- Desert Eagle: Sinking Country – Cold War Airfield
- Sharp Thunder: Sinking Country – Cold War Airfield
- Five Seven: Wild Coast – Hybrid Engine Factory
- C-SFP: Lake Country – Skell Security Operations
- M1911: Mount Hodgson – Mining Control Centre
- P4X: Lake Country – Red Viper Outpost
- F40: Channels – Navy Refuelling Station
- M9: Infinity – Skell Technology Head Office
- P320: Seal Islands – Behemoth Defence Area
- P227: Wild Coast – Behemoth Defence Area
- P45T: Mount Hodgson – Chem-Extraction Complex
- USP Tactical: Smuggler Coves – Outpost Red Tiger
Shotguns
- M4: Restricted Area 01 – Behemoth Defence Site
- RU12SG: Liberty – Eternity
- SASG12: Restricted Area 01 – Camp Ferret
- KSG12: Infinity – Skell Security
DMR
- M14: Seal Islands – Abandoned Barrack
- G28: Restricted Area 01 – Training Centre
- FRF2: Whalers Bay – Land Chassis Factory
- SVD-63: Lake Country – Behemoth Defence Area
LMG
- 6P41: Mount Hodgson – Behemoth Defence Area
- MG121: Sinking Country – Ammunition Depot
- MK48: Liberty – Aurora Parliament
- CTMMG: Sinking Country – Sentinel Corp Land Base
- T95: Lake Country – Behemoth Defence Area
- L86A1: Restricted Area 01 – Outpost Red Ferret
View More Gaming Content & Guides Here: www.hideouthq/gaming
Referring Sources: RockPaperShotgun